ÖPNV-LeitSim: Bremen中文版下载

ÖPNV-LeitSim: Bremen游戏截图

ÖPNV-LeitSim: Bremen 游戏截图1

ÖPNV-LeitSim: Bremen 游戏截图2

ÖPNV-LeitSim: Bremen 游戏截图3

ÖPNV-LeitSim: Bremen 游戏截图4

ÖPNV-LeitSim: Bremen游戏信息

发行日期:即将推出

开发者:Dennis Kurzawe

发行商:Dennis Kurzawe

支持语言:德语 具有完全音频支持的语言

ÖPNV-LeitSim: Bremen游戏简介

《ÖPNV-LeitSim: Bremen》由Dennis Kurzawe开发、Dennis Kurzawe发行,是一款模拟游戏,预计即将推出正式推出。本页整理了《ÖPNV-LeitSim: Bremen》的游戏截图、完整配置要求与 Steam 玩家评价。

A shift in the control centerBremen lies before you. Buses and trams run across the map on the real

timetable — every line, every stop, every duty in its place. Then the phone

rings: a driver reports a car parked on the tram tracks. Two stops further

on, the air conditioning has failed. And the vehicle on duty 6013 ends its

shift at 2:20 pm, but the relief driver is nowhere to be seen.

You decide what comes first.What you playÖPNV-LeitSim: Bremen is a control center simulation for buses and trams — not

a driving game, not a city builder. You sit in the dispatch center, see the

whole network on the map and keep it running when things go wrong — on your

own or together with a friend. It plays in real time with time acceleration,

from a top-down view, with the mouse and a few keys. A shift lasts 8 or 12

hours of game time; with time acceleration that is about 30 to 90 minutes in

one sitting.What's insideBremen from real data: street network from OpenStreetMap, timetable

from the transport association's open GTFS data — 57 lines (46 bus, 11 tram,

including 9 night lines), every stop, every vehicle working, extra and special

trips included

23 districts from Vegesack to Arsten, unlocked one by one

47 incident types in three levels of severity — from an empty

ticket roll via door faults, switch failures, overhead line damage and cars

parked on the tracks up to derailments and traffic accidents with injuries

9 types of response units: "Emil" radio cars with traffic

supervisors, service vans, tower wagons for the overhead line, equipment

trucks, rail grinder, street sweeper, tow truck, the operations manager's

car — and whatever you don't have yourself, you request: police, ambulance,

fire brigade

9 staff roles with their own duty rosters: dispatchers, traffic

supervisors, operations manager, press officer, service technicians,

workshop, track maintenance, switch fitters, signal technicians

Shift system: either two 12-hour shifts or three 8-hour shifts — day

and night with their own traffic and their own kinds of incidents

Career with save games over as many shifts as you like, plus a free

mode without progressionHow an incident unfoldsEvery report comes in by radio or phone and lands in your incident list. You

accept it — which ties up one dispatcher. In the case file you classify what

it is about, choose the right unit and send it off. The unit drives along the

real street network to the scene, works there and reports back by radio.

Serious incidents can only be closed by the operations manager; outside

office hours you call them in from standby.

And sometimes the right answer is not a unit but a diversion, a short

turn, a replacement vehicle from the depot or an announcement to the

passengers.Operations don't waitA stranded vehicle holds up its working. Its following trips are

cancelled until someone arrives or the depot sends a replacement.

Trams can't overtake each other. Whoever catches up waits — except

at a turning loop with a passing track.

A signal failure blocks the line. Once the signal technician is on

site, trams pass on sight and each one loses three minutes there.

Staff have working hours. Breaks, reliefs, sick calls, standby — and

drivers who finish at 10 pm, no matter where they happen to be.

Vehicles go to the workshop. A towed vehicle is missing for several

shifts.Progression: satisfaction and experienceThere is no money to manage. Two values count:

Passenger satisfaction — delays and cancelled trips push it down, a

well-run network raises it again. It is shown at the top of the screen and is

your report card at the end of the shift.

Experience — for every resolved incident, more for a quick response

and the right unit, and for every trip you save from cancellation. With it you

unlock new districts, more lines, additional vehicles (Emil 11 to 13, tower

wagon, equipment truck, emergency response team) and more staff. You can

expand at most once per operating day, and only into areas next to yours.

At the end of each shift you get a report: resolved incidents, cancelled

trips, knock-on delays, saved trips. There you choose your next shift — the

game saves automatically.Two in the control centerInvite a friend via Steam and you sit together in the same control center.

Each of you has your own desk: take reports, send units, call vehicles by

radio, set up diversions — the incident list shows who is handling each case.

You share control of game speed and pause, and both see who changed it last.

Two players, online via Steam — invite through your friends list or

the Steam overlay

You play in the host's game: their career, their save, their

unlocks

Connection lost? The guest reconnects automatically and carries on

where they left off; their desk is kept free in the meantime

Both players need to own the game. No LAN, no split screenEarly, late, nightThe early shift brings the rush hour. At night the map goes dark and service

thins out — but cars end up on the tracks, there is vandalism at the stops,

and the night works begin: welding on the track, vegetation cutting, work on

the overhead line. Some nights stay quiet. That's part of the job.Getting started and controlsGuided introduction: the first shift explains the map, incident

list, units and your first job step by step — with real tasks, not walls of

text. If you know it, skip it.

Managers who introduce themselves: the board, the head of the

control center and the operations manager speak to you with voiced lines;

radio traffic is read aloud.

Controls: mouse to pan and zoom the map, click on reports and units,

a few keys for speed and windows. No controller support.

Colors for red-green color blindness are the default — status and

warnings can be told apart without color vision.

Runs offline: on first launch the game sets up the city once (a few

minutes). An internet connection is only needed for playing together.

Language: German only (text, radio and voices). The game is not

available in English.

ÖPNV-LeitSim: Bremen配置要求

配置项目 最低配置 推荐配置
操作系统 Windows 10 (64-bit) Windows 11 (64-bit)
处理器 — Intel Core i5-8400 or AMD Ryzen 5 2600 or better
内存 8 GB RAM 16 GB RAM
DirectX 版本 12 12
存储空间 需要 2 GB 可用空间 需要 2 GB 可用空间

下载方式

本作为付费游戏,请前往 Steam 官方商店页购买正版:

前往 Steam 商店购买

© 版权声明
THE END
喜欢就支持一下吧
点赞11